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Enigma Update Release 1.6.0

Enigma 1.6.0 has just been released.

From the release notes:

  • Thanks to another great user suggestion, I have added another hint - "Unused Letters". This hint will show you a list of the letters that you have not yet used in the puzzle solution.
  • Also in response to several users requests, I have modified the program so that it keeps track of all of the puzzles that you've played. It won't repeat any of them until you have finished them all. Then it will start over again.

Sudoku 10,000 Trial

In response to a user request (technically a potential user), I have uploaded a trial version of the Sudoku 10,000 application to the Google Market.

This is a fully functional application that is only limited to two puzzles per level.

If you enjoy this application, please consider purchasing the full version.

Enigma Update Release 1.4.0

I've updated the Enigma application for Android.

In this update, I've added the capability to long-press a character in the cryptogram to bring up the soft keyboard as long as the physical keyboard is either hidden or not present on the device.

Pick up the update and enjoy!

Enigma and the Keyboard Revisited

Currently in the middle of some interesting discussions on the Android developer forums. At this point, it would seem that the HTC Hero is not capable of catching the long-press menu, which is the default means of bringing up the soft keyboard sans entry fields. Whether the Hero was consciously designed this way or if it is a bug introduced in their version of the Android OS, I don't know.

So....

  • For those with an HTC Hero - I recommend that you contact your provider and ask about this feature. Maybe there will be a patch for this if enough people ask.

Truly Random Update 2.0.0

Truly Random was updated today to include a nice new feature - RPG Dice Notation.

This was added in response to a user request to add multipliers. I decided to take it a little further and allow you to enter equations that can include multiple dice combinations, multiplication, addition, and subtraction.

In fact, I've added a new tab page (RPG+ with cool skull graphic) which will allow you to enter dice equations using RPG Dice Notation, or at least a subset of it.

Sudoku 10,000 Update 1.1.0

I've been busy today. I updated the Sudoku 10,000 application to account for some issues it had on Android 1.5.

Updates:

  • Corrected a drawing problem when this is played on Android 1.5. The background of the game screen wasn't painting and this allowed the main screen text to be imposed over the game grid.
  • Corrected a drawing problem with the help text when this is displayed on Android 1.5.

Colossal Cave Adventure Update 1.1.0

I've updated the Colossal Cave Adventure for Android.

Updates:

  • Modified "Save Game" feature so that no points are deducted for saving and resuming your game.
  • Removed the "Check For Updates" feature. Since the Google Market has gotten better about showing which applications have updates available, this is no longer necessary.

Enigma and the Keyboard

There have been a few comments regarding the keyboard requirement for Enigma. After some investigation I believe the following to be true:

  • If your phone has a physical keyboard - you will need to use that.
  • Otherwise, perform a long-press on the menu button and the soft-keyboard should be displayed for your entry enjoyment. If it is not working, please check the keyboard option in settings | locale and text. This needs to be checked.

Enigma Update Release 1.3.1

I've updated the Enigma application for Android.

New features:

  • Added a few more puzzles. Now there are over 500 puzzles to play.
  • From another great user suggestion, added a new hint where the game will display a letter frequency chart.
  • Moved all the hints into a single "Hints" menu item. So now when you select the hints menu item, the list will include the new Letter Frequency chart, the Show Source, and the Reveal Letters.

Enigma Update Release 1.2.0

I've updated the Enigma application for Android. There are now more than 400 puzzles with more on the way.

While testing this, I noticed that after spending a lot of time solving a puzzle, the application simply told you "Congratulations, you win", in a little pop-up window. To me this didn't seem like much of a pay-off for your brilliant reasoning and code-breaking skills. As a result, I decided to add a small animation to better acknowledge your efforts. It may not win any awards, but it should be a little more satisfying.

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