Enigma 1.6.0 has just been released.
From the release notes:
In response to a user request (technically a potential user), I have uploaded a trial version of the Sudoku 10,000 application to the Google Market.
This is a fully functional application that is only limited to two puzzles per level.
If you enjoy this application, please consider purchasing the full version.
I've updated the Enigma application for Android.
In this update, I've added the capability to long-press a character in the cryptogram to bring up the soft keyboard as long as the physical keyboard is either hidden or not present on the device.
Pick up the update and enjoy!
Currently in the middle of some interesting discussions on the Android developer forums. At this point, it would seem that the HTC Hero is not capable of catching the long-press menu, which is the default means of bringing up the soft keyboard sans entry fields. Whether the Hero was consciously designed this way or if it is a bug introduced in their version of the Android OS, I don't know.
So....
Truly Random was updated today to include a nice new feature - RPG Dice Notation.
This was added in response to a user request to add multipliers. I decided to take it a little further and allow you to enter equations that can include multiple dice combinations, multiplication, addition, and subtraction.
In fact, I've added a new tab page (RPG+ with cool skull graphic) which will allow you to enter dice equations using RPG Dice Notation, or at least a subset of it.
I've been busy today. I updated the Sudoku 10,000 application to account for some issues it had on Android 1.5.
Updates:
I've updated the Colossal Cave Adventure for Android.
Updates:
There have been a few comments regarding the keyboard requirement for Enigma. After some investigation I believe the following to be true:
I've updated the Enigma application for Android.
New features:
I've updated the Enigma application for Android. There are now more than 400 puzzles with more on the way.
While testing this, I noticed that after spending a lot of time solving a puzzle, the application simply told you "Congratulations, you win", in a little pop-up window. To me this didn't seem like much of a pay-off for your brilliant reasoning and code-breaking skills. As a result, I decided to add a small animation to better acknowledge your efforts. It may not win any awards, but it should be a little more satisfying.